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[Compatibility] Opening 5.5 project in 5.4 gives memory issue and crashes
Small project created in 5.5 causes Unity to run out of memory when opened in 5.4 Repro steps: 1. Open Attached project in 5.4.1f1 ... Read more
[Emit] Using Emit() spawns particles in the wrong location when the syst...
Particle systems offset from the origin point emit particles at the wrong location when Emit() is used. Repro steps: 1. Open Scene1... Read more
5.5b4 Gradle Build for Android
Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6) Tue, 27 Sep 2016 18:46:48 GMT Branch: 5.5/staging STR 1. Open repro project 2.... Read more
Adjusting Transform values of multiple Canvas child objects that are far...
Reproduction steps: 1. Open the "UISlowDownTest.zip" project. 2. Open the "TestScene" scene 3. Play the scene 4. Hold UP arrow for a... Read more
WebGL build crashes if "Strip Engine Code" is enabled
To reproduce: 1) Open the project attached by the user 2) Build "Offline_tablet" scene for WebGL 3) Open the build and notice the cr... Read more
[Skinned Mesh Renderer]Adding bones through a script during runtime corr...
Steps to reproduce: 1. Download and open attached project 2. Press play 3. Observe as the cube mesh gets corrupted Note: Once this... Read more
Pivot point is not deleted properly with undo, clicking it results in a ...
Steps to reproduce: 1. Open attached project 2. Open "testscene" scene 3. Select "NewObject" in hierarchy view tab 4. Go to GameObje... Read more
[iOS] When "input.Gyro.enabled=true" is set, "input.Gyro.rotation" doesn...
Reproduction steps: 1. Open the attached gyro project. 2. Build and run "1" scene. 3. Rotate a device. - Gyroscope is bound to came... Read more
Normal map breaks on iOS
Steps to reproduce: 1) Open the attached project. 2) Switch platform to iOS. In the Scene, there's a large cube which has a shader ... Read more
GPU instancing is not working with procedurally generated meshes
Reproduction steps: 1. Open the project 2. Open the only scene 3. Play the scene 4. Open the Frame Debugger 5. Notice that meshes ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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