Search Issue Tracker
[VR Graphics] Background Cameras Lose HDR in VR Mode
Steps to reproduce: 1. Download and open attached project "testProject.zip" 2. Make sure VR mode is on in player settings 3. Open sc... Read more
[WebGL] point and spot light not working in build
-e: scene as a realtime spot and point light which are both not working in a webgl build --repro with 536, 541, 550 -repro: --open ... Read more
[IL2CPP] Application with Google Play Games plugin crashes on Android de...
Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device 3. Game crashes after the splash scr... Read more
[Linux Editor] Dragging store entries out of Asset Store tab hangs the s...
When thumbnails of Asset Store entries are dragged out of the Asset Store tab to the Editor area, the whole system hangs. Steps to ... Read more
[OSX] Application.version returns Unity version instead of build version...
Steps to reproduce: 1) Open the attached version. 2) Open scene 'version'. 3) Build and Run a Mac Standalone build. Application.ver... Read more
[Android] Unaccounted time in profiler
Steps to reproduce: 1) Create a new project 2) Switch platform to android 3) Make sure Bundle Identifier has been set up 4) Enable D... Read more
UnityWebRequest GetAssetBundle crashes when downloaded content is empty
1. Deploy my attached file(test.php) to server OR create any kind of method that would return a empty body on your backend 2. Creat... Read more
Particle System mesh mode for shape not showing material index when usin...
To reproduce: 1. Create a new project 2. Add particle system to scene 3. In inspector, go to Shape and select "Mesh" 4. Tick "Single... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph