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Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more
Memory leak when continuously resizing the Editor window
How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more
CompositeCollider2D does not get hit by Physics2D raycast
Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reproduc... Read more
All Particle Systems from the same Particle Effect are played regardless...
How to reproduce:1. Open the attached "ParticleRepro" project and "repro" scene2. Select "Particle System" GameObject and press "Ope... Read more
Hierarchy search bar text does not reset when closing and reopening the ...
To reproduce:1. Open a new project2. Go to hierarchy window3. In search type anything and close the tab4. Open Hierarchy tab again r... Read more
[Audio][Warning] Applying echo effect component to an audio source which...
Applying echo effect component to an audio source which streams audio from a URL throws warning 2. How we can reproduce it using the... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more
ObjectDisposedException is thrown when resetting the ScriptableObject As...
How to reproduce:1. Open the user-attached project “Test2021”2. Open the “New My So” Scriptable Object Asset in the Inspector3. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size