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6
votes
Fixed

When building the game for Windows, the .exe takes the file name of the ...

Windows

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Apr 10, 2018

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Version/s: 2018.1.0b8, 2018.1.0b13

To reproduce: 1. Build a new project2. Observe that the .exe file's name is the same as the folder the .exe is in Expected: Product ... Read more

0
votes
By Design

[iOS] link.xml does not prevent IL2CPP stripping of generic class's cons...

IL2CPP

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Apr 01, 2018

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Version/s: 2018.1.0b13

To reproduce:1. Open users attached project "ProtobufOnIL2CPP2018.zip"2. Build for iOS3. Run the project from Xcode to an iOS device... Read more

0
votes
Won't Fix

Editor quits unexpectedly on returning license through command prompt

License

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Apr 10, 2018

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Version/s: 2018.2.0a7, 2018.2.0a8

Editor quits unexpectedly on returning license through command prompt Steps to Repro:1. Activate license when prompt on the launcher... Read more

0
votes
Won't Fix

Packages in the editor manifest are automatically marked as Verified in ...

Packman

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Apr 10, 2018

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Version/s: 2018.2.0a8

If a package is added to the editor manifest, it is always marked as "Verified in x" in the Package Manager UI. This will lead to si... Read more

0
votes
By Design

Using Microsoft.WindowsAzure.MobileServices functionality crashes the We...

WebGL

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Apr 09, 2018

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Version/s: 2018.2.0a7

To reproduce: 1. Open the project, attached by the user (MobileApps.zip)2. Build and run the project3. In the build, press Easy Tabl... Read more

1
votes
Won't Fix

com.unity.postprocessing scripts don't compile on .NET scripting backend.

Universal Windows Platform

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Apr 07, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Create a new Unity project using the Lightweight RP for VR (Preview) template2. Change build platform settings... Read more

0
votes
Fixed

[WSA] Missing "wifiControl" in Capabilities for UWP

Universal Windows Platform

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Apr 09, 2018

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Version/s: 2018.1.0b12

Steps to reproduce:1. Create a new Unity project2. Switch platform to Windows Store3. Click on "File" -> "Build Settings"4. Click... Read more

1
votes
Won't Fix

OnApplicationQuit is not called when stopping playmode with another scen...

Mono

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Apr 02, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open user's project2. Open Scene13. Play the scene4. Stop the scene Expected result: "Quit!" text printed in the... Read more

0
votes
Fixed

[Android] [LTSRP] Pressing the square "recent apps" button when the app ...

Mobile

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Apr 10, 2018

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Version/s: 2018.1.0b13

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure only Vulkan Graphics API is set in the Player Setting... Read more

0
votes
Fixed

[HDRP] Objects with Overlapping UVs cause view to Flicker when moving th...

Post Processing

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Apr 07, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open the attached "Flickering Repro" Project and open the "AfterGlow_Part_03" Scene2. In the Scene View Hold the... Read more

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