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[XR] Projectors only appear in the left eye on Android with Single Pass ...
When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more
[Terrain] Ctrl + Z or CMD + Z does not undo Alpha Maps changes in Terrai...
When using Undo.RegisterCompleteObjectUndo(terrainData,...) before changing terrainData, then you can only undo changes to Heightmap... Read more
AssetDatabase.StopAssetEditing crashes the Editor
To reproduce: 1. Open the project ,attached by the tester (assetDatabaseCrash.zip)2. Go to Window -> Asset Testing3. Press Create... Read more
The Editor crashes in ParticleSystem::SyncSimulationJobs when exiting Pl...
To reproduce: 1. Open the project, attached by the user (Defense Of Humanity 3D.zip)2. Open the "Mission1-1" scene3. Enter Play mode... Read more
[2018.1] 'Can't add script behaviour VisualContainerAsset' error when ad...
Reproduction steps:1. Create a new script.2. Change the filename of that script.3. Add script to an object in the scene. Expected er... Read more
[PLM][UI] Direct Samples value can be negative
When baking backend is set to Progressive Lightmapper, Direct Samples value can become negative. Similar to Indirect Samples, Direct... Read more
[UI] Nested GameObjects without a Layout Element will effect a Layout Gr...
Nested GameObjects without a Layout Element will effect a Layout Groups arrangement until they are disabled and enabled where the la... Read more
[LWRP]Post Processing AntiAliasing doesn't work in VR in Lightweight Ren...
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Change settings of TAA Expected result: visibl... Read more
Raycast doesn't hit some objects in WebGL build
To reproduce: 1. Open the project, attached by the user (Test.zip)2. Build and run the project for WebGL3. Hover the mouse over obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa