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Deleting SteamVR package or Oculus Utilities and reimporting them causes...
Steps to reproduce: 1. Download and open the attached project 2. Download "Oculus utilities for Unity" package 3. Delete Oculus rela... Read more
[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...
Steps to repro: 1. Open attached project and 't1' scene; 2. Open Frame Debugger (Window -> Frame Debugger); 3. Expand any event tha... Read more
[OSX] Resizing Services or Asset Store window is laggy
Steps to reproduce: 1. Create new project 2. Open asset store window and make sure it's docked 3. Try resizing it and notice that i... Read more
Transcoding fails for 4k webm video with alpha
To reproduce: 1. Open attached project 2. Select my_vp8_clip_with_alpha video 3. Enable transcode 4. Select h264 codec 5. Apply cha... Read more
built project freezes on refocus when D3D11 fullscreen is set to exclusi...
To reproduce: 1. Create a project, add any light 2. In light's Inspector change shadow type to soft/hard 3. Go to build settings, pl... Read more
[Android] Crash on splash screen if switching away from Application and ...
To reproduce: 1.Download godkingsprojekt-smaller.zip from OwnCloud. 2.Unzip and load the project in the Editor.(Project is located ... Read more
Editor GUI stack trace is wrapped by the editor in .NET 4.6
Reproduction Steps: 1. In the Menu, select "Test/Test". 2. Mouse over to the opened window. 3. Observe console. Expected results: T... Read more
[Android] SoftInput is taking full screen in landscape
As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions. Uses full screen in Landscape orie... Read more
Radius from "Navigation->Agents" is capped at 0.05, while Agent Radius f...
To reproduce: 1. Open attached project "NavTest.zip". 2. Open "Test" scene. 3. Open "Navigation -> Bake" window. 4. Agent's Radius ... Read more
Bug Reporter doesn't show up after infinite loop crash
Steps to reproduce: 1. Open user attached project 2. Open and play scene repro4 in Repro4 folder 3. Crash Expected outcome: Crash a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used