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0
votes
Fixed

[TiltShift Shader] - SmallDiscKernel Samples Array is not used to Improv...

Image Effects

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Aug 18, 2016

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Version/s: 5.4.0f3

To reproduce the issue follow the steps:1. Create new project2. Import Standard Image Effects assets package3. Open "TiltShiftHdrLen... Read more

0
votes
By Design

multiple light spots cause other light spots to disappear

Global Illumination

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Aug 24, 2016

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Version/s: 5.4.0p1

There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce (... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce the issue:1. Open attached project.2. Open scene named "Crash".3. Drag and drop game object named "PREFAB_ME" fro... Read more

0
votes
Not Reproducible

AssetBundle size reduces after rebuilding it via cmd

Asset Bundles

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Aug 21, 2016

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Version/s: 5.4.0f1

How to reproduce:1. Open the attached project2. Copy the 001 - Bulbasaur folder under assets/crawl to somewhere else for reuse3. Del... Read more

0
votes
Fixed

Builds include the UnityEngine.xml API Documentation file.

Deployment Management

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Aug 23, 2016

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Version/s: 5.4.0p2

How to reproduce:1. Open attached project 'xmlTest.zip'2. Build project3. Go to '{BuildName}_Data\Managed' directory.4. Find 'UnityE... Read more

0
votes
By Design

Methods with Conditional attributes aren't fired if preprocessor identif...

Scripting

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Aug 23, 2016

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Version/s: 5.5.0a6

Steps to reproduce: 1. Open attached project "825483.zip"2. Open scene "repro"3. Open script Definer and notice that class defines t... Read more

0
votes
Duplicate

Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work

Themes

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Aug 12, 2016

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Version/s: 5.4.0f3

Collab crashes on closing the Collab Toolbar.Bad CEF cleanup?Stacktrace in editor.log ========== OUTPUTING STACK TRACE =============... Read more

0
votes
By Design

Dynamically loaded textures are displayed incorrectly in WebGL build

WebGL

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Aug 23, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the "bug.zip" project.2. Build "test" scene for WebGL platform.3. Play the build4. Wait for the texture t... Read more

1
votes
Fixed

UnityWebRequest lag when DNS can't resolve domain name given in url

Networking

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Aug 24, 2016

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Version/s: 5.4.0f3

We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url.If we can't connect on som... Read more

0
votes
By Design

Baked lights are emiting light like realtime until they are baked

Global Illumination

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Aug 05, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached "DynamicLightingTest.zip"2. play the scene- light turns on and off every 5 seconds Expected: A b... Read more

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