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[ARFoundation][ARKit] ARMeshManager meshes flicker when ARWorldAlignment...
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Slow... Read more
[HDRP] Diffusion profile materials get corrupted on upgrade
1) Open HDRP template on 2021.2.0a14, HDRP prepackaged2) Upgrade to 2021.2.0a18 and HDRP master Result: Diffusion profiles stop work... Read more
Can't install targetsupport on MacOS
-e: see title, the installer fails with an unspecific error--works in 21.2a17, fails in 21.2a18--only tested with x64 installers (th... Read more
Meshes are not drawn by Graphics.DrawMeshInstancedIndirect after refocus...
How to reproduce:1. Open the suer's attached project and PouchRenderTest scene (search for the scene in the Project search box)2. En... Read more
IBP WebGL: building a project on a different partition compared to edito...
-repro: see title--only test on Windows so far--works for Windows Standalone IL2CPP builds -repro:--create a new project on a partit... Read more
Photo Capture callbacks are lost when Unity pauses during photo capture
If unity is paused during a photo capture, script callbacks may be lost and never called even after Unity resumes.To reproduce, use ... Read more
[HDRP] TAA produces blurriness and dark sharpening artifacts when camera...
How to reproduce:1. Open the attached project named "Case_1337373"2. Open the SampleScene3. Select the Camera component and check if... Read more
Editor freezes when closing the Preset window on Terrain data
How to reproduce:1. Open a new project2. Create a new Terrain GameObject in the Hierarchy window (Right-click -> 3D Object -> ... Read more
Incorrect "Main Thread" marker time reported to ProfilerRecorder whilst ...
How to reproduce:1. Open attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Open Profiler window & disable Pr... Read more
IL2CPP Build fails when a script contains a Nullable Struct that is pass...
How to reproduce:1. Open attached project "UpgradeTest.zip"2. Open Build Settings window3. Include "SampleScene" to Scene in Build4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object