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0
votes
Won't Fix

Collision issues when using 2D box colliders

Physics2D

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Jan 15, 2014

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- press play- move the character around and notice that the character will be stuc... Read more

0
votes
Duplicate

ImportFBX Errors: Unsupported wedge mapping mode type

Asset Import

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Jan 15, 2014

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Version/s: 4.3.2f1

The error message is shown in the console after importing an .obj file created with Wings3D. Reproduced with:Unity Version 4.3.2f1 (... Read more

0
votes
Fixed

Shader bug on device with feature level 9.3

Windows Store Apps

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Jan 16, 2014

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Version/s: 4.2.2f1

Unity Editor correctly renders shaders compiled in shader model 3.0 when in DirectX 11 9.3 graphics emulation mode on PC. When shade... Read more

0
votes
Fixed

A mistake in the NavMeshPath.corners example

Docs - Scripting Reference

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Jan 17, 2014

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Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/ScriptReference/NavMeshPath-corners.html This:lengthSoFar = Vector3.Distance(previousCorner, c... Read more

0
votes
Won't Fix
1
votes
By Design

Sprite animation twitches it's position for a frame

Animation

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Jan 16, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Open scene "AnimationTesting"3. Enter play mode - notice that the sprite twitches in positio... Read more

0
votes
Fixed

When creating a Scoreloop Social client from the BlackBerry

Blackberry

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Jan 17, 2014

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Version/s: 4.3.3f1

1) What happenedWhen creating a Scoreloop Social client from the BlackBerry plugin, the game crashes always on a real device. Howeve... Read more

0
votes
Won't Fix

Short freeze when selecting an object in the Hierarchy in playmode

Project Browser/Hierarchy

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Oct 13, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - import the project attached- open the testscene- press play- select the ball in the Hierarchy and notice the ... Read more

0
votes
Fixed

-source 1.6 -target 1.6 options must be used when compiling Java plugins...

Docs - Manual

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Jan 02, 2014

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Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

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Jan 18, 2014

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Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

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