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0
votes
Fixed

[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...

iOS

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Jan 16, 2020

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Version/s: 2019.3, 2019.3.0b12, 2020.1

Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

0
votes
Fixed

No VCS checks/actions on an moved asset in a Perforce workspace using dr...

Version Control

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Oct 08, 2020

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Version/s: 2020.1, 2020.1.7f1, 2021.1

How to reproduce:1. Connect to the Virtual Machine provided in the case edits2. Click Asset Move > Scenario 2 in the opened proje... Read more

2
votes
Not Reproducible

Can't unload assets from the memory when using Addressables

Package: Addressables

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Sep 20, 2024

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Version/s: 1.22.2, 2.7.3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

0
votes
Fixed

"InvalidOperationException" is thrown when binding a Scriptable Object a...

-

Jan 24, 2025

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Version/s: 6000.0.33f1

Steps to reproduce:1. Open the attached “UITK-Sample-main.zip” project2. In the Assets folder, open “Party/UI/Party.uxml”3. In the H... Read more

1
votes
By Design

Depth texture “_CameraDepthTexture” is not recognized when building for ...

Shader System

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Sep 20, 2022

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Version/s: 2020.3.38f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. In the Project window select the “Depth” shader file3. Make sure there are ... Read more

0
votes
Won't Fix

[UI] Too much empty/unused space before Compression Method property in t...

Build Pipeline

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Oct 06, 2020

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Version/s: 2019.4, 2020.1, 2020.1.7f1, 2020.2, 2021.1

How to reproduce:1. Create a new project2. Open Build Settings window3. Observe platform properties4. Switch between platforms Expec... Read more

0
votes
Fixed

[Editor] Play Button clickable area is offset when "Grid Snapping" is on...

Scene/Game View

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Oct 07, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Open the user's attached project "FocusBug.zip"2. In the Gizmo handle menu Set "Tool Handle Rotation" to Globa... Read more

2
votes
Fixed

ManualCamera.Render() Camera does not invoke image effects

Camera

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Jun 24, 2016

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Version/s: 5.3.4f1

Steps to reproduce : 1) Download attached project "OnRenderImage.zip" and open in Unity.2) Open scene "test" and press Play.3) In Hi... Read more

0
votes
Fixed

[Render Pipeline Converter]Run Batchmode Ppv2 and 2D converters are not ...

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Aug 25, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

[https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/features/rp-converter.html] Following that docum... Read more

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