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[Shadergraph] Graph Inspector window move resize doesn't save
Note: also needs to be fixed in 9.x.x Repro steps: 1. Open a shadergraph 2. Resize the Graph Inspector and move it 3. Close the sha... Read more
[Addressables] Overriding Animation Controller fails when used on a Pref...
How to reproduce: 1. Open the attached project 2. Open the repro scene ("MechArmsScene") 3. Build Player Content (using "Existing Bu... Read more
[iOS] Xcode and FrameTimingManager GPU Frame Time do not match
How to reproduce: 1. Open the attached 'GPUFrameTimes.zip' project 2. Build for iOS and open the Xcode project 3. Select to Menu ba... Read more
[URP] Particle System 'Sorting Fudge' is dependent on camera position re...
How to reproduce: 1. Open attached project "SortingFudgeErrorStripped.zip" and scene "SampleScene" 2. Enter Play mode 3. In Scene w... Read more
DisplayAttribute of a property using Reflection the type of Attribute is...
How to reproduce: 1. Open the attached 'DataAnnotations.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Observe the l... Read more
Navigation between Input fields with arrow keys or gamepad are getting s...
How to reproduce: 1. Open attached project "ReproductionNavigation.zip" and scene "SampleScene" 2. Enter Play mode 3. In Game View,... Read more
[IMGUI] Editor crashes on Maximizing and Minimizing IMGUI Debugger windo...
On Maximizing and Minimizing IMGUI Debugger window with "Inspected View" is selected then it causes The Editor to crash, refer the a... Read more
MRT result in the scene being drawn in the corner of the screen instead ...
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Build for iOS and open the Xcode project 3. Deploy the Xco... Read more
[Settings Window] Search bar flickers on enabling Device Simulator Provi...
Search bar flickers sometimes change its size on clicking after enabling Device Simulator Provider while AdaptivePerformanceGeneralS... Read more
NullReferenceException error is thrown on selecting GeneralSettings pres...
NullReferenceException error is thrown on selecting AdaptivePerformanceGeneralSettings preset asset after deleting AdaptivePerforman... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project