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0
votes
Fixed

[Asset Import] "IndexOutOfRangeException" is thrown on creating a preset...

Asset - Importers

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Feb 15, 2019

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Version/s: 2019.1.0b2, 2019.1.0b4

Scene Preset is not created and "IndexOutOfRangeException" is thrown in the console Steps to repro: 1. Create a new project. 2. Dou... Read more

0
votes
Fixed

[HDRP] Reflection probes contain sky reflection even when baked inside o...

Package: Scriptable Render Pipeline HD

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Feb 15, 2019

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Version/s: 5.2.3-preview

Steps to reproduce: 1. Download the attached project and open TestScene01 2. In the Hierarchy panel, select the Reflection Probe ga... Read more

0
votes
Won't Fix

Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...

Scripting

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project 2. Enter Play Mode 3. Press Spacebar on the Ke... Read more

0
votes
By Design

#if UNITY_ADS doesn't return the right result when not on Ads platform ...

Package: Ads

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Feb 14, 2019

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Version/s: 3.0.1

This small repro project was ripped out of a customer project. Repro steps: - download this project - open it with unity 18.3, 19.... Read more

3
votes
Duplicate

TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...

Scene Management

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Feb 14, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Create a new empty object in the Hierarchy 3. Add 'TextMesh Pro - text' object to it 4.... Read more

0
votes
Won't Fix

[XR][Android][URP] Water System is not rendered if VR is enabled

Package: Scriptable Render Pipeline Lightweight

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Feb 13, 2019

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Version/s: 5.3.1

How to reproduce: 1. Open attached project "WaterRepro" 2. Build to Android, notice that VR app opens and water is not rendered 3. D... Read more

0
votes
Fixed

[Android] [LWRP] [Vulkan] Particles are rendered in black on Galaxy S6 E...

LW RP

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Feb 13, 2019

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Version/s: 2019.1.0b3

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Vulkan is the only Graphics API in the Player Setti... Read more

0
votes
Fixed

[Android] [LWRP] [Vulkan] Enabling/disabling realtime light at runtime m...

LW RP

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Feb 12, 2019

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Version/s: 2019.1.0b3

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan 3) Build and Run _Com... Read more

0
votes
Fixed

[LWRP][Android] Scene is not rendered on Mali devices if HDR and Anti Al...

LW RP

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Feb 12, 2019

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Version/s: 2019.1.0b3, 2019.3.0a3

How to reproduce: 1. Open attached project "BlackScreenRepro" 2. Build to Android Expected result - Skybox is shown Actual result -... Read more

0
votes
By Design

GC.Collect occasionally fails to clean everything, resulting in Memory l...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.6f1

When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasi... Read more

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