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[Editor Scripting] Crash on calling EditorGraphicsSettings.GetShaderSett...
Reading PlatformShaderSettings from EditorGraphicsSettings.GetShaderSettingsForPlatform from an Editor script crashes the Editor Run... Read more
AssetDatabase.SaveAssets() not saving changes made to a prefab
AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually applie... Read more
Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...
Steps to reproduce: 1. Create new project.2. Select any scene in Hierarchy3. Press on Assets menu item Crash! Top Stacktrace:0x00000... Read more
NetworkServer throws error: 6 if client disconnects by stopping play mod...
To reproduce:1. Open attached project (server)2. Create a new project in a different editor window (client)3. Paste this into a scri... Read more
[macOS] UnityWebRequest starts failing to download files after several h...
Downloading assets with UnityWebRequest starts failing after many consecutive downloads (around a 1000). Steps to reproduce:1) Open ... Read more
[SubEmitter][Collision] Sub emitters spawn at the wrong location and don...
Repro steps: 1. Open ParticleTests_SubEmitterModule scene from attached project.2. Press play.3. Observe:- how the collision of the ... Read more
NetworkClient.Connect() outputs "Unknown message ID 1002 connId:1" error
To reproduce:1. Open and play attached server project2. On a different Unity window, open and play the attached client projectNotice... Read more
[iOS] iPhone 7/7 Plus are reported as 'Unknown' iPhone in Editor
Steps to reproduce: 1. Connect iPhone 7 (or 7 Plus) via cable2. Open Editor3. Open 'Editor Settings'4. Under 'Unity Remote' tab, cli... Read more
[AppleTV] Missing 'TVTopShelfImage.TVTopShelfPrimaryImageWide' key error...
Steps to reproduce: 1. Open attached project2. Open 'Project Settings/Icon' and see that 'Top Shelf Image' is correctly set3. Build ... Read more
Cannot undo "Set as start Snapshot"
Steps to reproduce : - create an audio mixer- create a few Snapshots- set one as the start Snapshot- try to undo the change and noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant