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0
votes
Fixed

[2D] Generate Outline will turn sprites a solid black

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Jul 05, 2024

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Version/s: 6000.0.10f1

Steps to reproduce: Open attached project. Open scene "SampleScene" In Project window,select Assets > PlapaBush01 to view in Insp... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

0
votes
Fixed

GameObject with tessellation shader is incorrectly greyed out after sear...

Scene/Game View

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Aug 29, 2019

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Version/s: 2018.3.1f1, 2020.1.0a3

Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more

1
votes
Won't Fix

[Canvas][RenderCamera] Shadows doesn't render on mobile devices

UI

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Sep 28, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project(Assets folder only, put it into another folder).2. Play the "BadUIShadow" scene in t... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

1
votes
By Design

Sprite Atlas bundles size is double when built for iOS

Package: Addressables

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Dec 12, 2024

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Version/s: 1.22.3, 2.3.7

Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

0
votes
Fixed

[Backport] Videos fail to play on Standalone Windows players with some A...

Video

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

null Read more

1
votes
Fixed

[iOS] [Input System] EnhancedTouch touches persist when released after t...

iOS

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Mar 30, 2022

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Version/s: 2022.3.33f1, 2023.2.0b14, 2023.3.0a10

How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more

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