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Android JDK, SDK, NDK incorrect installation from HUB
Steps to reproduce: 1. Install Editor with Android Build Support module and its submodules2. Open new Unity project 3. Go to Edit -&... Read more
[Win] Colours of the material in the Particle System get mirrored vertic...
How to reproduce:1. Open the user’s attached project “UnityShaderCullingProblem_2019.zip”2. Open the “SampleScene” Scene in Scenes3.... Read more
[macOS] Builds don't use Burst when generated via "Create Xcode Project"
How to reproduce:1. Open the attached “StandaloneBurstTest“ project2. Build the project with “Create Xcode Project”, “Development Bu... Read more
Cinemachine Smooth Path Prefab added Waypoint is not saved when project ...
How to reproduce:1. Open a new project with a Cinemachine package set up2. Create a Prefab and attach a CinemachineSmoothPath compon... Read more
Custom Reflection Probes sometimes revert to previous state following a ...
Steps to reproduce: It's recommended to watch the reproduction steps video first [^ReproStepsVideo.mkv] Download and open the attach... Read more
[macOS] Camera artifacts seen in the Game view when setting Clear Flags ...
How to reproduce:1. Create a new Unity project2. In the project open the Game view window3. In the Hierarchy window select Main Came... Read more
Capsule GameObjects are jittering when they are supposed to be "sleeping"
Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more
Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project2. Build the project for UWP, iOS or any other IL2CPP platform where you can se... Read more
Scene Asset Label disappears when the Scene is saved
Reproduction steps:1. Open the attached “IN-20837_min.zip” project2. Open the “Assets/SuperScience/Runtime/SceneMetadata/Sample2.uni... Read more
Unity serialization crashes Editor while attempting to read specific type
1. Open attached project2. Open Test2 scene3. Select "GameObject" GameObject4. Expand Object1 collection in the Inspector==> Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal