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3D GameObjects with Rigidbody goes through box collider, if collider Tra...
How to reproduce: 1. Download attached project file 2. Open "Bug" Scene 3. Enter Play Mode Actual result: Object goes throw Box Col... Read more
InvalidOperationException when creating a prefab
Steps to reproduce : - create a new project - create a cube - drag the cube in the Project Browser and notice the error InvalidOpe... Read more
[iOS] Input.touchCount returns incorrect value for number of touches aft...
To reproduce: 1. Open attached project 2. Build and run it on iOS ("main" scene) 3. Touch the screen with >1 fingers and see that co... Read more
Animation Timeline symbols are squished when Animation Window legth is r...
Reproduction steps (GIF attached): 1. Create a new Unity project. 2. Go to Window > Animation. 3. Grab the right side of the window ... Read more
[Android] Calling Marshal.PtrToStructure with a struct that contains an ...
To reproduce: 1. Download and open attached "repro960482.zip" project. 2. Build and run on any android device. Expected result: St... Read more
[WSA] Serialized variable is causing a crash when loading a scene from A...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Open the TanksLoader scene 4. Delete Assets\... Read more
Position of an instantiated prefab is not correct in OnEnable
To reproduce: 1. Open the project, attached by the user (SampleInstantiateBug.rar) 2 .Open the "TestScen" scene 3. Enter Play mode ... Read more
[Editor] Assertion failed error, on controlling "Step Button" using hotk...
Steps To Reproduce: 1. Open new project. 2. Click on the play button. 3. Click- Ctr+Shift+P 4. Click on Step Btn 5. Observe the Cons... Read more
[DX12 Editor] Resizing Game View is broken and cause crash
Steps: 1. Make a new project 2. In Player settings, change windows API settings to DX12 3. Make sure the editor is using DX12 4. Res... Read more
Stable crash when debugging with .NET 4.6
Reproduction steps: 1. Open project attached. 2. Open VS debugger and add a breakpoint on line 20. 3. Press play. 4. Once a breakpoi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false