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Particle Effect options in Scene view displayed using dark skin when Lig...
See attached screenshot. Reproduces in all versions of Unity from 4.3 and up, at least. Read more
Rigidbody.SweepTest accounts for all layers
To reproduce:1. Open the attached project2. Open the attached scene3. Verify that Sphere and Cube are in different layers4. Run the ... Read more
NullReferenceException when switching FBXImport tabs
To reproduce:1. Open attached project2. Select "buck1" in the project3. Open the rig tab4. Switch the animation type to legacy and h... Read more
[MenuItem("menu/menuItem _X")] doesn't register lowercase inputs
Steps to repro:1. Open the attached project2. Press ctrl+G, observe the message in the console that input was registered.3. Press ke... Read more
UnityEngine.UI.Text will leak memory if the text property is set more th...
To reproduce:1. Open the attached project2. Open the test scene (it contains a uGUI text element)3. Run the scene4. In the profiler,... Read more
Hierarchy collapses after maximizing a tab
To reproduce:1. Open the attached project or any project that contains: a scene and some nested game objects.2. Open the scene "Styl... Read more
Comparing an instance with 'null' and using ISerializationCallbackReceiv...
To reproduce:1. Open the attached project2. Run the test scene3. Observe errors4. Stope the scene5. Note that even more errors are t... Read more
Cannot open scenes after clicking "Cancel" in the "Save scene" dialog
To reproduce:1. Create a new project2. Create a scene containing a game object3. Save the scene4. Create a new scene5. Add a game ob... Read more
Crash when dragging a prefab in the scene
Steps to reproduce : - import the project attached- open the scene- search for the NestedPrefab prefab- drag the prefab a few times ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed