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[HDRP] Pointlights shadows are unstable, update : number of shadow casti...
I created 4 pointlights in a scene. They all cast shadows with a resolution of 32x32. If I add a 5th pointlight with the same settin... Read more
Unable to clear console compile errors that were reported during compila...
Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps:1. Create a fold... Read more
Playable API: if i put two script playable as input of a layermixer, the...
Playable API: if i put two script playable as input of a layermixer, the index 0 input works but the index 1 doesn't Read more
[Ads] - Package is missing documentation link
[Ads] - Package is missing documentation link 1. What happened- No documentation for Ads package. 2. How we can reproduce it using t... Read more
The VFACE variable is incorrect in shaders when rendered from a Reflecti...
To reproduce:1. Open the user's attached project2. Open the TestScene3. Observe the Reflection Probe in the Scene Expected result: T... Read more
Changing Sort Order of the Canvas or setting Override Sorting to true do...
To reproduce: 1. Open the project, attached by the tester (canvasOrderDirty.zip)2. Open the "scene" scene3. Select the Canvas -> ... Read more
Text file content encoded with ANSI won't show in the preview inspector ...
How to reproduce:1. Create a text file containing any character present in second half of the "Windows-1252" character set (‡ for ex... Read more
[XR] Terrain billboards are unlit
Reproduction:1) Create a new project and add terrain and trees to the scene.2) In playmode (or a standalone) adjust the directional ... Read more
Scriptable Object with missing Script behaves differently in PlayMode an...
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode - everything works fine3. Open Window -> Debug ... Read more
[Android][VR] OpenGL Native plugin errors thrown on devices with Adreno ...
How to reproduce:1. Open attached user project2. Build & Run Player on Android (default VR SDK is Oculus, but it reproduces on o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes