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disabling/destroying a collider during a physics callback stops further ...
Steps to reproduce: 1. Open the attached project and the scene 2. Press play 3. Observe that only one OnTriggerEnter2D method is cal... Read more
The shader inspector reports wrong stats
To reproduce: 1. Create a new material (like Diffuse) 2. Press edit 3. Notice that that "Used in scene is 44" even though the materi... Read more
GUI.TextField & TextArea text selection box disappears on smaller resolu...
Reproduction: 1. Open included project 2. Run "scene0" 3. Select text in textarea or textfield 4. Resize "Game" window into smaller ... Read more
WP8.1 devices with 305 GPUs get glitchy textures with certain settings
WP 8.1 not supported anymore. https://blogs.unity3d.com/2017/07/11/introducing-unity-2017/ https://docs.unity3d.com/Manual/windows... Read more
No material inspector for uGUI elements
To reproduce: 1. Create a new uGUI compatible material 2. Create a uGUI image 3. Add the material to the image - no material inspect... Read more
ARM Mali 400 devices use more CPU time than others
Projects ran on ARM mali 400 devices has increased ms, compared with other devices Read more
Canvas render order is based only on hierarchy order
To reproduce: 1. Create 2 uGUI images 2. Try to make one image go behind the other - your first instinct is to use the z Pos, that d... Read more
There is no way to hide/show uGUI objects via CanvasRenderer
To reproduce: 1. Create a uGUI button 2. Try to disable its rendering - you'd have to disable each individual component like text, i... Read more
Having no tabs open causes Unity not to redraw its background
Having no tabs open causes Unity not to redraw its background Steps to reproduce: 1. Open any project 2. Close all tabs 3. In place... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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