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[HDRP][Water] `Annotation not found` logged when selecting object with W...
Steps to reproduce: Open a new HDRP project Enable Water in Project Settings>Quality>HDRP>Rendering>Water Enable Water i... Read more
Freeze when importing a large amount of .fbx files
Reproduction steps:1. Open the user’s attached project2. Press "Tools->Create FBXs" to generate a large amount of .fbx files (Edi... Read more
Reimport of VFX assets when entering/exiting the Play Mode everytime
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MainMenu.unity” scene3. In the Scene View, enable/d... Read more
[HDRP] The Game view flickers when interacting with the Editor UI and a ...
Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more
Error currentFileSystemTime.ticks != 0 thrown while cancelling loading o...
How to reproduce: Create new project Open Standalone Profiler (Windows>Analysis>Standalone Profiler) Click cancel button when ... Read more
Serialization produces inconsistent results when accessing it a lot of t...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click the Button... Read more
WindowLayout:ShowWindowWithDynamicLayout fails when creating a window wi...
Reproduction steps: Open the “DynLayoutLoading” project Click DynamicLayout Tests → Load Dynamic Layout Expected result: New custom ... Read more
Scripting symbols are not refreshed after changing a preset
Reproduction steps:1. Open the attached project "ProjectSettingPreset"2. Open Project Settings and select "Player"3. Observe "Script... Read more
[Linux] Camera Background color is green in Scene/Game View while it is ...
Reproduction steps:1. Open the user’s attached profile2. In Scene/Game View, observe the background3. In Hierarchy Window, click “Ma... Read more
The Label of the value gets selected in the Inspector window when changi...
Reproduction steps:1. Create a new empty project2. In the Hierarchy window select “Main Camera” GameObject3. In the Inspector window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS