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Fixed in 2021.3.30f1, 2022.3.5f1, 2023.1.3f1, 2023.2.0a19



Found in





Issue ID




Reimport of VFX assets when entering/exiting the Play Mode everytime



Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Scenes/MainMenu.unity” scene
3. In the Scene View, enable/disable the 2D view
4. In the Scene View, change Draw Mode to Shaded, if it’s set to Sprite Mask or vice-versa
5. Enter the Play Mode
6. In the “Addresses may be out of date” window, click “Skip, Continue Anyway”
7. In the “No Active Level“ window, click “No, keep going.“
8. Exit Play Mode

Expected result: Does not reimport the VFX assets when entering or exiting the Play Mode
Actual result: Reimports the VFX assets when entering or exiting the Play Mode

Reproducible with: 2021.3.7f1, 2021.3.22f1
Couldn’t test with: 2020.3.41f1, 2021.3.6f1, 2022.1.0a1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16 (Couldn’t test because of compiler errors in custom packages)

Reproducible on: Windows 11 Pro 21H2

Note: If the reimporting of the VFX assets does not happen, change the Draw Mode to Sprite Mask


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