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Fixed in 2021.3.30f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a19
Votes
1
Found in
2021.3.12f1
2022.2.21f1
2023.1.0b17
2023.2.0a15
Issue ID
UUM-17548
Regression
No
Reimport of VFX assets when entering/exiting the Play Mode everytime
Reproduction steps:
1. Open the user’s attached project
2. Open the “Assets/Scenes/MainMenu.unity” scene
3. In the Scene View, enable/disable the 2D view
4. In the Scene View, change Draw Mode to Shaded, if it’s set to Sprite Mask or vice-versa
5. Enter the Play Mode
6. In the “Addresses may be out of date” window, click “Skip, Continue Anyway”
7. In the “No Active Level“ window, click “No, keep going.“
8. Exit Play Mode
Expected result: Does not reimport the VFX assets when entering or exiting the Play Mode
Actual result: Reimports the VFX assets when entering or exiting the Play Mode
Reproducible with: 2021.3.7f1, 2021.3.22f1
Couldn’t test with: 2020.3.41f1, 2021.3.6f1, 2022.1.0a1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16 (Couldn’t test because of compiler errors in custom packages)
Reproducible on: Windows 11 Pro 21H2
Note: If the reimporting of the VFX assets does not happen, change the Draw Mode to Sprite Mask
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