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Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project 2. Reimport All ==> Unity crashes Read more
Crash when importing 3D model
Steps to reproduce: 1. Open attached project "772740.zip" 2. Reimport .dae file found in project tab Unity crashes Reproduced with... Read more
[HLSLcc] Incorrect rendering with gles3 shader on Android from Unity 5.3.x
Shader Properties seem to be handled incorrectly, when Unity compiles a shader for gles3 on Android. Read more
Particles.Simulate() simulates randomly in playmode
How to reproduce: 1. Open the attached project 2. Open and Play MyScene scene 3. Hit play and observer how the particle plays 4. No... Read more
[UNET] SpawnWithClientAuthority() an empty gameobject generates invalid...
Steps to reproduce: 1. Open project. 2. Open scene "test". 3. Build and run project. (CTRL+B) 4. Have the standalone player be the h... Read more
Unity generates faulty assembly which causes UNetViewer error
Steps to reproduce 1. Open attached project 2. Notice errors in console: UNetWeaver error: Exception :System.ArgumentException: An ... Read more
Particles do not simulate as expected
To reproduce: 1) Open MyScene 2) Run the game 3) Hit play and observer how the particle plays 4) Now keep pressing sim next frame ... Read more
[HLSLcc] [GLCore] Using tex2D in a loop generates undefined variables
Steps to reproduce: 1) open the project - notice shader error ERROR: 0:38: Use of undeclared identifier 'phase0_Input2' Reproducib... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled