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0
votes
Won't Fix

Assertion failed on expression errors are thrown when two computers are ...

Networking

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Dec 03, 2018

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Version/s: 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Two computers with the same project and in the local network is needed (you can also connect two computers ove... Read more

0
votes
Won't Fix

Default Shader can be changed when assigning to Material.shader from code

Shaders

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project 2. Make sure that the "Sprites-... Read more

0
votes
Fixed

[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off

Package: Scriptable Render Pipeline Lightweight

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Feb 06, 2019

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Version/s: 5.2.3

How to reproduce: 1. Create a new LWRP Unity project 2. In Project Settings > Player set the Color Space to 'Gamma' 3. In the LWRP A... Read more

0
votes
By Design

Long Component name labels are not fully visible on Add Component menu

Inspector Framework

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Feb 07, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b2, 2019.2.0a1

How to reproduce: 1. Open the attached "1124990_repro.zip" project 2. Select any GameObject from the Hierarchy window 3. In the Insp... Read more

3
votes
By Design

[Collab] "Cannot submit change to server" error when two people publish ...

Package: Collab Proxy

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Feb 03, 2019

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Version/s: 1.2.15

To reproduce: 1. Open any project from Collab 2. Have two people working on the project at the same time 3. Both people should edit ... Read more

0
votes
Fixed

ECSTestsFixture Teardown Internal Assert Exception is thrown when runnin...

Package: Entity Component System (ECS)

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Jan 24, 2019

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Version/s: 0.0.12.p22

Steps to reproduce: 1. Open the Project "case_1120592-UnitTestError" 2. Open Test Runner 3. Run Editor Tests Expected result: t... Read more

0
votes
Not Reproducible

Editor crashes with mono_aot_get_cached_class_info when entering Play Mo...

Scene Management

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Jan 31, 2019

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Version/s: 2018.3.0b5, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached OC project "TD-World2" 2. Enter Play Mode ------------------------------ Observe the crash OR 3.... Read more

0
votes
Won't Fix

Reparenting RectTransform with worldPositionStays=false still modifies a...

Scene Management

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Feb 08, 2019

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Version/s: 2018.3.0b8, 2018.3.0f2, 2019.1.0a6, 2019.2.0a1

Note: See comment further down in case for repro without Prefabs. How to reproduce: 1. Open the attached project ("Canvas Rect Tran... Read more

0
votes
Fixed

Dragging a prefab with a combination of multiple public nested [System.S...

Asset - Database

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Feb 06, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Drag the "broken" prefab into the scene Result: crash Reproduced ... Read more

0
votes
By Design

Windows Standalone build takes a long time to close when GC.ReRegisterFo...

Windows

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Build and run for standalone 3. Wait until the first logo finishes ... Read more

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