Search Issue Tracker

2
votes
Fixed

[OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" ...

OpenGL

-

Nov 06, 2024

-

Version/s: 6000.0.24f1, 6000.1.0a3

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Settings/PC_RPAsset” ... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

-

Jan 20, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Enter Play mode Notice how the red spheres pop in and out as the camera moves Expe... Read more

1
votes
Fixed

IK is reversed after playing an Animation in Timeline when character has...

Package: Animation Rigging

-

May 31, 2022

-

Version/s: 1.2.0

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

2
votes
Won't Fix

[macOS] [Editor] [Player] Keypress is never cancelled if a system gestur...

MacOS

-

May 09, 2022

-

Version/s:

This repros on BOTH THE EDITOR AND PLAYER. It requires a trackpad. Repro: 1) Open attached project and open SampleScene.Unity2) Open... Read more

0
votes
Not Reproducible

VFX Graph doesn't get updated after changing the Point Cache Node's Asse...

Package: Visual Effect Graph

-

Apr 12, 2021

-

Version/s: 10.2.0

How to reproduce:1. Open the user's attached "MatchParticleHD.zip" project2. Open the "Test" Scene3. Select the "BasePiece" GameObje... Read more

0
votes
Fixed
0
votes
Fixed

Component titles in the tooltips are presented in a code strings instead...

-

Mar 24, 2025

-

Version/s: 2022.3.59f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify, that the "Se... Read more

0
votes
Not Reproducible

Reimport all operation crashes Unity

Scripting

-

Feb 22, 2016

-

Version/s: 5.3.3f1

Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

-

Sep 27, 2022

-

Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

-

Aug 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.