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Animation which doesn't use root motion is shaking in preview
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select Berserker in Hierarchy and notice that it has... Read more
After previewing Generic animation humanoid animations preview doesn't work
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select transition from Idle to Intro and preview the... Read more
5.4b5 Unity crashes in Enlighten related code after reloading project an...
Crash when going in/out of play mode. 1. Open project run GenerateStuff scene. 2. Add additional scenes (for instance 1,2 and 3) 3.... Read more
[MaterialInspector] Input fields for Vector values X Y Z W are missing
Steps to reproduce: 1. Open attached project "768796.zip" 2. Open "Assets/Vector GUI Text" folder 3. Select "VectorGUIText.mat" mat... Read more
[Shadows] Shadows: Directional shadows will present shadow acnee when us...
Shadows: Directional shadows will present shadow acnee when using a custom projection matrice and a very large frustum (20k+) Read more
[Terrain] Textures names look corrupted in Details field of Terrain
1. Open Project and add Terrain. 2. Create 2-3 Texture with 10+ symbols name. 3. Open or Grass. 4. Press Edit Trees (or Edit Deta... Read more
Having a MonoBehaviour component with a missing script, can cause a cras...
Steps to reproduce: 1. Open attached project 2. Open scene "gamerRoom" 3. Select "Scenemanager" in hierarchy 4. Enter play mode 5. ... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip" 2. Open scene "demo" 3. Run scene 4. In hierarchy, select "Plane" and not... Read more
Errors appear in Console on importing Character standard asset
Reproducible on: Version 5.4.0b4, Version 5.4.0b5, 5.4.0b21. Not reproducible: Version 5.4.0a6, Version 5.3.2f1 1. Go menu Assets -... Read more
[iOS][GI][Build] Baked GI is corrupted in the build
Repro steps: 1) Open the iOSBakedGIRepro project and GraphicsTestScene 2) Turn off Camera Control script on CameraRig object and mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel