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5.4b4 standalone crashes when loading scene
Regression from Version 5.4.0b4 (a7d7a3a2cef4) Fri, 29 Jan 2016 07:28:09 GMT Branch: 5.4/release Steps: 1. Open attached project 2. ... Read more
[UI] Errors thrown when destroying UI objects
To reproduce: 1. Open attached project 2. Play scene 1 3. Click Refresh button few times 4. Stop scene 5. Notice errors in console ... Read more
[d3d9] Lostdevice related crash on VB
1)import 2Dphysics Puzzle from asset Store 2)Load Scene - level 8 3)Play 4)intermittent Crash Works fine in 5.3 http://crashes.hq.... Read more
[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...
1. Open Unity Connect window in 5.4.0b5; 2. Click 'Asset packages...' button; 3. Observe 'Done' button. Actual result: 'Done' butto... Read more
"String too long for TextMeshGenerator" error when displaying a warning ...
Create a scene where generic and humanoid animations are applied to the same humanoid character (or use attached scene) Try to scru... Read more
[entreprise support] When Graphics API for standalone is set to GLCore, ...
Steps to reproduce: 1. Open attached project (Extra_(de)compression.zip) 2. Switch the build target to iOS (or Android) 3. Right-cl... Read more
[OSX][SceneView] Brush cursor position is updating with delay when movin...
Steps to repro: 1. Open Unity on OSX; 2. Create new project; 3. Add terrain gameobject (Gameobject -> 3D Object -> Terrain); 4. Go ... Read more
Building the game with Lighting baking throws m_SystemData.empty() and s...
To reproduce: 1. Open newly attached LightningCrash project 2. Open s.unity scene 3. Make sure that GI is baking 4. Build and Run Ex... Read more
[Scene] Can't shift-click to multi-select objects in scene view.
Multiple objects can no longer be selected by shift-clicking on them in the scene view. Repro steps: 1. Open TestScene from attache... Read more
[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security
-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro: --Attempt ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel