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EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...
How to reproduce:1. Open the attached “TestProject” project2. Select the ”Assets/ScriptableObjects/ET1” asset3. Change “Addressablet... Read more
[Input System] Collider OnPointer event not registering when on second d...
How to reproduce:1. Open the attached project "ColliderMultiMonitorSizeIssue.zip"2. Build And Run the project3. Click the green squa... Read more
MacOS Build does not give a prompt to authorize Camera usage
How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more
[Linux][Vulkan] HDRP template freezes Editor
How to reproduce:1. Open the user-attached project (TestTrackSampl.zip)2. Observe the crash (If the Editor doesn't crash immediately... Read more
UNITY_SAMPLE_TEX2DARRAY returns incorrect results
Reproduction steps:1. Open the attached project “Shader Sampling Test”2. Enter Play mode Expected result: Both of the cubes are gree... Read more
Cursor.lockState still returns locked when "Esc" is pressed in the WebGL...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project as WebGL (... Read more
Timeline stops when any recorded Animator is culled
Reproduction steps: Open the attached project Open the Timeline window (Window > Sequencing > Timeline) Enter the Play Mode Ob... Read more
[XR SDK] Exceptions are thrown in Standalone Profiler Console window whe...
Reproduction steps:1. Create a new project2. Enable XR Plug-in management (Project settings)3. Enable Oculus Plug-in provider (Proje... Read more
[iOS] AREnvironmentProbeManager.OnDestroy triggers application crash
Steps to reproduce:1. Download the attached project2. Build and run on iOS3. Click "Create AREnvironmentProb" Button4. Click "Jump T... Read more
Performance loss when enabling and disabling ShadowCaster2D
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Notice FPS in the top left corner4. Press the “Test” button (this ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor