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An incorrect number of results is displayed in the search window when th...
To reproduce: 1. Open HUB; 2. Create a new project; 3. In "Assets" folder create a new one and name it "ArtWork"; 4. Double click o... Read more
Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Cocky' 3. If the crash does not occur instantly, look ... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more
[Web][Mobile][InputField] Mobile Input field should be not shown on Inpu...
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to a Mobile device 3. Click on Input Fie... Read more
Animation Clip doesn't play in build when setting AnimationClip.legacy =...
Reproduction steps: 1. Open the "Animation test" project 2. Open the "SampleScene" scene 3. Build and Run project 4. Inspect Player ... Read more
[Web][Mobile][InputField] Blank/unused space between mobile input field ...
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to a Mobile device 3. Click on any Input... Read more
GUI and NullReferenceException errors are thrown when entering Play mode
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Hie... Read more
HDR color picker intensity changing when reopening the color picker
How to reproduce: 1. Via package manager install VFX Graph 2. Import the attached Repro.vfx 3. In the Add Color block, open HDR Edit... Read more
[Coverage] Coverage api returns no sequence points for switch expression
Steps to reproduce: 1. Open attached project 2. Make sure that code coverage is enabled 3. Open Test Runner and run ATestSimplePass... Read more
[InputField][Legacy][Mobile] The caret & Soft keyboard shows up after ta...
How to reproduce: 1. Open the attached project 2. Build & Run project on any mobile device 3. Go to the UGUI scene (by tapping the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode