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Fatal error "GetManagerFromContext: pointer to object of manager 'MonoMa...
Reproduction steps: 1. Open the attached project "1403883.zip" 2. Open "Main" Scene 3. Enter Play Mode 4. Close the Editor Reproduc... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the pr...
How to reproduce: 1. Open the user's attached "3D project.zip" project 2. If the project didn't crash open the Scene "Example Scene"... Read more
Prefabs in the Player are defected by artefacts when containing a Lit Sh...
How to reproduce: 1. Open the attached "Lightmap Test" project 2. Build and Run the "SampleScene" Scene Expected result: The genera... Read more
Unsupported 2D Common package version installed when importing 2D Animat...
How to reproduce: 1. Open any project 2. Import the latest 2D Animation package version 3. Observe the Console Window Expected resu... Read more
Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...
How to reproduce: 1. Open the user's attached "URPGPUInstancingTest" project 2. Enter the Play Mode in the "SampleScene 1" Scene Ex... Read more
[URP][Android] Graphics memory loads appear each time before rendering t...
Reproduction steps: 1. Open the attached user's project "UI-Perfomance.zip" 2. Build for Android (refer to the additional configurat... Read more
OnEnable and OnDisable are called when minimizing the custom Editor window
Reproduction steps: 1. Open the user's attached "1167530-MaximizingWindow.zip" project 2. Open the "TestWindow" window (Window -> My... Read more
Unity is not launching from the Hub when having an unstable internet con...
How to reproduce: 1. Open Unity Hub 2. Run any project Expected result: The Project launches Actual result: Unity's icon appears fo... Read more
Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...
Reproduction steps: 1. Open project "dispatch_indirect_bug.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. Observe Game view E... Read more
Memory leak when instantiating and destroying GameObjects with a collider
Reproduction steps: 1. Open the user's attached project "ColliderMemLeak.zip" 2. Open "SampleScene" 3. Enter Play mode 4. Click "Sta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material