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Press and hold counts as a click when the press and hold is after a click
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console4. Press on the screen and hold, notice that th... Read more
Sprite Atlases can't be loaded when pre-loading them, then switching sce...
How to reproduce:1. Open the attached user project2. Open Scene “Startup“ (Assets/Scenes)3. Enter Play Mode4. Press “UP“ twice, “SPA... Read more
Custom Style expands incorrectly when expanding the Custom Style
How to reproduce:1. Open the attached user project2. Select the “EnemyDesignerSkin“ GUI Skin (Assets/resources/GuiStyles/EnemyDesign... Read more
2D GameObjects become invisible when enabling the "Depth/Stencil Buffer"...
How to reproduce:1. Open the attached user project2. Open Scene “OverlayCamera_NG”3. Observe the Game View Expected result: All Game... Read more
Build fails to open in Fullscreen in both displays when building a proje...
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: The Build is in fullsc... Read more
Triangle-shaped patch obscures the Wireframe in the Scene View when Shad...
How to reproduce:1. Open the attached project “WireframeBug_11199“2. Open the “SampleScene“ Scene (Assets/Scenes)3. Select the “URP-... Read more
Highlight effect is rendered incorrectly when "Rendering Path" option "F...
How to reproduce:1. Open the attached user project2. Open “Bug“ Scene (Assets/Scenes)3. Select the “URP-HighFidelity-Renderer” asset... Read more
Quaternion values obstruct other values in the Inspector when shrinking ...
How to reproduce:1. Open the attached project “QuaternionIssue.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Select the “QBUG“ G... Read more
"InitializeOnLoad" method runs before Asset Database is ready when reimp...
How to reproduce:1. Open the attached user project2. Select the Assets folder, right-click on the folder and press “Reimport All“ Ex... Read more
Errors appear in the Console when selecting a GameObject with the "Play...
How to reproduce:1. Open the attached user project2. Open Scene “Default“ (Assets/Scenes)3. Select the child GameObject “Player“ of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor