Search Issue Tracker
ScriptExecutionOrder doest not get applied when entering play mode
Steps to reproduce: (repro video day10_149.mp4) 1. open attached project 2. open Script execution order window 3. set priority of De... Read more
Transparent object isn't rendered after projector shadows
Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Go to 'Game' window 4. Look how the shadow is projected on... Read more
JsonUtility fails to parse non-Latin characters in Unity 5.5 beta
JsonUtility fails parsing Japanese letters (like 日本語). Steps to reproduce: 1) Open the attached project. 2) Open scene 'Test'. 3) P... Read more
Replacing scene on disk with another scene does not make dirty original ...
Steps to reproduce: 1. Open attached project. (or create new one with two scenes, can be empty, no diff) 2. Open both scenes in add... Read more
IEventSystemHandler methods don't work with 2d Sprite elements
Steps to reproduce: 1. Download and open attached project "Test2DColliders.zip" 2. Open scene "Test" 3. Play the scene and try to cl... Read more
UI objects don't snap properly when changing camera orthographic size/ga...
To reproduce: 1) Open attached project and scene inside of it 2) Play it 3) Either resize Game Window vertically or change Main Cam... Read more
[OSX] Render Textures stop rendering after the Player window is resized
In Mac standalone player, Render Textures are rendered black when the window is resized. Steps to reproduce: 1) Open the attached p... Read more
[FrameDebugger] Frame debugging, while it is possible to draw trees on t...
How to reproduce: 1. Open the attached project 2. Open ErrorScene2.unity 3. Open Frame Debugger (Window -> Frame Debugger) and click... Read more
"Failed reading from" and "Failed creating system" errors are thrown on ...
To repro: 1. Open project attached. 2. Open scene (Ice Cubes or Amber Cubes) . Actual result: You get errors: Failed reading fro... Read more
One of the tabs working improperly
To reproduce: 1. Open project attached to edit ("823829 repro.zip") 2. Notice that the profiler doesn't fit into the space that it h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0