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0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN:The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data ... Read more

0
votes
Fixed

“RenderTexture.Create failed: requested size is too large.” errors are t...

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Nov 25, 2024

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Version/s: 6000.0.29f1, 6000.1.0a4, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New CubemapArray.cubemaparray” texture3. Observe the... Read more

3
votes
Won't Fix

Mouse input becomes choppy or slow when the framerate is limited by Appl...

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May 26, 2022

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Version/s: 2023.1.0a6

How to reproduce:1. Open the user attached project (TestMouseInput.zip) and make sure the "TestMouseInputCamera" scene is open2. Ent... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

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Oct 29, 2021

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Version/s: 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached 'RulesetBug' project2. Open the 'Default.ruleset' file and note that Action is set to 'None'... Read more

0
votes
Won't Fix

Build fails with errors "C2679: binary '=': no operator found which take...

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Sep 19, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the attached project "Bug.zip"2. Build And Run the project Expected results: Build is successfulActual resu... Read more

3
votes
Duplicate

URP lit Shaders are not shown when project is built on WebGL

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open user's attached Project2. Build and Run WebGL Project Expected result: Scene is shown with all it's objec... Read more

0
votes
Fixed

Crash on GetMaterialPropertyByIndex when opening a specific Scene

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Dec 20, 2024

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Version/s: 6000.0.32f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Press anywhere after the project opens3. Observe the crash Reproducible w... Read more

4
votes
Active

Crash on -[NSApplication _crashOnException:] when opening a specific cus...

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Mar 19, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “ReproProj”2. Set the Editor layout to default (Window > Layout > Default)3. O... Read more

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