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0
votes
Fixed

Agent snaps to polygon edge and not terrain

AI

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Mar 07, 2014

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Version/s:

open attached proj/scene and pres play - see that capsule snaps to a wrong vertical position when reaching end of path - it should s... Read more

0
votes
Not Reproducible

When UI component is disabled via script it still renders in scene

UI

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Mar 07, 2014

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Version/s: 4.6.0b3

1. Load the test level in attached project and press Play.2. Select the Button GameObject and toggle its active state in the inspect... Read more

0
votes
Fixed

Buttons that are parts of prefabs fire their OnClick event twice

UI

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Mar 08, 2014

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Version/s: 4.6.0b3

1. Open test scene in attached project2. Press Play.3. Open console window, turn off collapse.4. Press Button, notice message only f... Read more

0
votes
Fixed

uGUI scene gizmos can be set to illegal parameters in inspector

UI

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Mar 10, 2014

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Version/s: 4.6.0b3

1. Create button in a scene Example 1:2. in inspector for anchor min, set value that is higher than anchor max.3. result is that anc... Read more

1
votes
Fixed

Application crashes on ART runtime with script incompatibility

Android

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Mar 09, 2014

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Version/s: 4.3.3f1

Application crashes on android device while using ART runtime. Works normal on Darvik runtime. Tested with Google Nexus 4 with andro... Read more

0
votes
Fixed

TextGenerator reports incorrect line height if new line escape character...

UI

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Mar 10, 2014

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Version/s: 4.5.0b4

Open scene Test in the attached project and press Play. Notice the line heights reported in the Console. Read more

0
votes
Duplicate

_MainTex_TexelSize is getting overwritten with an incorrect value, every...

Shaders

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Jan 22, 2014

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Version/s: 4.3.1f1

_MainTex_TexelSize is getting overwritten with an incorrect value, every time you re-save the shader, if you use a WebCamTexture. To... Read more

0
votes
Fixed

Adding a sub-asset by code breaks an icon and the Inspector view

Assets Management

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Feb 26, 2014

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Version/s: 4.6.0b3

To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more

0
votes
Fixed

GUIHierarchy does not hide objects

Project Browser/Hierarchy

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Mar 07, 2014

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Version/s: 4.6.0b3

1. Open the attached project2. Open any scene, e.g: UI / Examples / Scenes / Example - RenderTextures3. Switch to GUIHierarchy in th... Read more

0
votes
Fixed

Add a note in documentation that Screen.resolution should return an empt...

Docs - Scripting Reference

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Mar 07, 2014

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Version/s: 4.3.1f1

Documentation in screen.resolution needs a note that on android devices it should give an empty array of resolutions. Message from d... Read more

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