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[Navmesh] Objects without double sided faces are still wakable if raised...
Repro steps:1. Open project "NotWalkableNavmesh"2. Open scene "scene0"3. Open the Navigation window4. Select "Plate2" object5. Make ... Read more
[iOS/Xcode]Compilation fails because "libicucore.tbd" is not added corre...
Steps to reproduce the issue:1. Download and open attached project.2. Build the project for iOS.3. After the building process is com... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more
[SyncVar] setting string to Null throws "NullReferenceException: Object ...
Reproduction steps:1. Open the attached project.2. Open and play the "Bug" scene.3. Press the "LAN Host(H) button".4. Press the "Set... Read more
Button within a GUI.Window inside an EditorWindow has wrong rendering order
Steps to reproduce:1. Open project named "_EditorWindowBug.zip"2. Go to Examples->EditorWindowBug3. Move "Title" window on Button... Read more
Unable to deploy OBB to some devices with Android 6.0
Reproduction steps:1) Open user's attached project2) Make sure that "Split Application Binary" is selected3) Build and run project o... Read more
EditorGUIUtility.PingObject fails to show its animation when scene is ex...
Steps to reproduce:1. Open attached project named "_PingBug.zip"2. Go to Tests->PingBug.3. Press "Buggy" button.- it fails to sho... Read more
Android IL2CPP has no stacktraces on some devices
Release notes state that IL2CPP is officially supported for Android, but there are no stacktraces in exceptions on some devices. The... Read more
[PostProcessScene] build index of active scene is equal to -1
Repro steps: 1. Open user attached project Scene1.2. Build project-Notice output of console: build index of active scene is equal to... Read more
Missing scripts do not respond to right-clicking their name in the Inspe...
Reproduction steps:1. Open the project2. Select "GameObject" prefab.3. Right-click the label (Script) in the Inspector Actual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used