Search Issue Tracker
RPC execution order is wrong sometimes
To reproduce:1. Open attached project2. Open TestScene3. Build and run the testscene4. Click "ServerWrong"5. In the editor, enter pl... Read more
Upgrading project to 4.5b4 makes rigged models invisible on some android...
Upgrading project from Unity 4.3.4 to 4.5b4 causes rigged models to disappear on some android devices. Reproduced on Kindle Fire bla... Read more
Covering terrain with grass causes out of memory crash in play mode
To reproduce:1. Open "repro.unitypackage"2. Open scene "host"3. Enter play mode - crash Caused by covering the terrain with grass. S... Read more
Using DirectX11 textures become transparent
Using DirectX 11, textures become transparent. Using DirectX 9, textures are not transparent. Read more
False positive collisions are occurring when clicking outside the capsul...
Steps to reproduce : - import the project attached- open the scene "MainScene"- press play and hit the button that says "-1 S 0 S 3 ... Read more
[Win Store Apps] URI issue
When WSA application is initialized and is running in background, using Windows "Run" window we can pass arguments with URI method b... Read more
creating a script and adding it to an object doesn't work (provides an ...
To reproduce:1. Open attached project2. Create a new C# script3. Add it to Main Camera (either to the new scene or in last stand sce... Read more
Homogenous Speed in BlendTree Inspector causes errors, NaN values and br...
To reproduce:1. Open attached project2. Select the warrior animator controller3. Open the animator4. Double click the blend tree5. I... Read more
The dependence of sprites in AnimationClip is lost when the game object ...
To reproduce:1. Open attached project2. Create AB from lianji_2 prefab3. Call it "test" and place in streaming assets4. Play5. Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12