Search Issue Tracker
[ExecuteInEditMode], OnDisable is called twice on startup
Duplicate of case 557206Steps to reproduce:- Load the scene "test"- Press play- Observe the log messages. There are two log messages... Read more
Toogles activated dynamically show wrong graphics
To reproduce:1. Take a project from #5932932. Run the scene 000_Bootstrap3. Press the red settings icon in the bottom right corner4.... Read more
Zero-Width space does not cause line break when wrapping words
To reproduce: 1) Download and open project2) Open "DefaultScene" scene3) In the Hierarchy window, select IntroSequence/panel_01/Labe... Read more
Changing between the Multiple and Single sprite import creates memory leak
Changing between the Multiple and Single sprite import settings created the following messages in Console: "!GetPersistentManager().... Read more
Reimport All spawns the error message: "m_PathToGUID.
Reimport All spawns the error message: "m_PathToGUID.count(goodPath) == 0" To reproduce:- Open attached project- Reimport All and ob... Read more
No message if missing permissions to write license file (and Unity won't...
OS X: If you don't have permissions to write to /Library/Application Support/Unity, license file is simply not written and no messag... Read more
Sprite Editor - changing between the blue and green borders does not fee...
Sprite Editor - changing between the blue and green borders does not feel instant on Mac OS X compared to Windows. To reproduce:- Op... Read more
Player Settings button spawns error message
Player Settings button spawns the following error message: "Failed to find:enableHWStatisticsUnityEditor.PlayerSettingsEditor:OnEnab... Read more
AngryBot game triggers no longer work
-e: the triggers to enable the switches for the doors no longer works, an exception is thrown -repro:--import angry bots--start the ... Read more
uberstrike stuck on loading - deprecated error thrown
-e: see title -repro:--install 5.0a1 runtime (closed network or channel)--run https://apps.facebook.com/uberstrike/--NOTICE it gets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used