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0
votes
Fixed

Crash in g_hash_table_destroy when connecting to server

Mono

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Jul 06, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project (MainServer.zip)2. Run attached server (Auth.zip)3. Run ConnectionScene4. Click Connect to Aut... Read more

1
votes
Won't Fix

build size increase for unity_builtin_extra

Deployment Management

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Jul 19, 2016

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Version/s: 5.4.0f1

-e: build size increased considerably for user project going from 5.3 to 5.4 -repro:--open case_815795-Stripped.zip project (attache... Read more

0
votes
Fixed

[Android] Calculating delta position (manually), gives different results...

Android

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Jul 20, 2016

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Version/s: 5.3.5f1

Reproduction steps:1) Open Unity Remote on a device2) Open "case_815918-DeltaPositionBug.zip" project3) Open "scene" and enter playm... Read more

0
votes
Won't Fix

[UWP] When running in DX12 mode application crashes if AA is disabled

Universal Windows Platform

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Jul 21, 2016

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Version/s: 5.4.0f2

Reproductions steps:1. Open any project2. Go to Quality Settings and disable Anti aliasing3. Deploy to Universal 10 apps4. Add comma... Read more

1
votes
Fixed

[Debugging] Unity crashes when hovering over generic class member to vie...

CodeEditors

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Jul 22, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "816527.zip"2. Open scene "Main" and open "PrintSystemInfo.cs"3. Add breakpoint at line... Read more

0
votes
Won't Fix

[OS X] Accessing a non unity-serialized static generic list on a non sta...

Mono

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Jul 20, 2016

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Version/s: 5.3.5p8

1. Open & Play user attached project Test scene2. Click on Crash button in top left corner of sceneNotice Unity is crashing. Not... Read more

0
votes
Postponed

DLL debug files (mdb) aren't loaded until Unity reopens or enters play mode

Scripting

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Jul 21, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. Extract attached folder and open DLLLoadBug project2. Open Assets/Plugin folder in explorer and delete all of... Read more

0
votes
Won't Fix

OnDestroy is not called while Undo is performed second time

Themes

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Jul 22, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and click Window -> Undo Test. Make sure Console is visible.2. In the TestWindow c... Read more

0
votes
By Design

[iOS][IL2CPP] Crash in MarkObjectAsRoot() when unloading unused assets

IL2CPP

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Jul 18, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open the latest attached project (OC).2) Build and deploy to an iOS device.3) Wait for the app to download ass... Read more

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