Search Issue Tracker
Builds include the UnityEngine.xml API Documentation file.
How to reproduce:1. Open attached project 'xmlTest.zip'2. Build project3. Go to '{BuildName}_Data\Managed' directory.4. Find 'UnityE... Read more
Methods with Conditional attributes aren't fired if preprocessor identif...
Steps to reproduce: 1. Open attached project "825483.zip"2. Open scene "repro"3. Open script Definer and notice that class defines t... Read more
Crash!!! WebViewWindowPrivate::OnBeforeClose - Collab menu did not work
Collab crashes on closing the Collab Toolbar.Bad CEF cleanup?Stacktrace in editor.log ========== OUTPUTING STACK TRACE =============... Read more
Dynamically loaded textures are displayed incorrectly in WebGL build
Reproduction steps:1. Open the "bug.zip" project.2. Build "test" scene for WebGL platform.3. Play the build4. Wait for the texture t... Read more
UnityWebRequest lag when DNS can't resolve domain name given in url
We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url.If we can't connect on som... Read more
Baked lights are emiting light like realtime until they are baked
Steps to reproduce:1. open attached "DynamicLightingTest.zip"2. play the scene- light turns on and off every 5 seconds Expected: A b... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more
Angle braces confuses compiler in syntactically correct C# code
How to reproduce:1. Open the attached project2. Observe the Test.cs compile error CS1525: Unexpected symbol '<'3. See Test.cs:8--... Read more
Unity crashes on importing fbx files (fbxsdk::KFCurve::KeyGetLeftDerivat...
Steps to reproduce: 1. Try opening the attached project. The editor crashes and the only workaround is by deleting the fbx files tha... Read more
[Minor issue]Layer collision matrix does not display full name of the la...
Steps to reproduce the issue:1. Create a new project.2. Create a new layer ("Layers->Edit Layers...") by entering a name that exc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window