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Selecting an audio file in the Project Browser spawns error messages
Selecting an audio file in the Project Browser spawns the following error messages in Console: size*2 <= m_BufferSize || m_Mode =... Read more
Matrix4x4 values are displayed as transposed
If we set public variables for Matrix4x4 in editor and try to display them on Win Store Apps platform, the whole matrix is displayed... Read more
Drag assets from project tab to folders under 'Favorite' mark to drop th...
To recreate:1) Create a new project2) Create new empty folder and any asset (C# script for example)3) Drag empty folder to favorites... Read more
Error spawn in Console
Could not reproduce this again. But what I did was to delete an Audio Group and then rename another - result was the following error... Read more
Drag and drop AudioSource directly on the AudioGroup
Maybe this is not the intentional nor desirable workflow, but for a moment I thought that it would be possible to drag and drop one ... Read more
Edit Snapshot button flashes red when going into Play mode
"Edit Snapshot" button flashes red when going into Play mode. Is this intentional? To reproduce:- Make sure that the Audio Mixer win... Read more
Can not re-arrange Snapshots and Views
Closing this bug since this feature is currently not available in our UI. Read more
It is impossible to create prefab via drag and drop from hierarchy to pr...
To reproduce:1) Open the project that I have attached and load scene '1'2) Make sure that project tab is set to 'One column layout'3... Read more
Sounds can still be heard although the channel is set to Mute or Solo
Maybe this is intentional behaviour, but when an effect like ‘Echo’ is applied to an Audio Group and user then mutes that group, you... Read more
All about bugs
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Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used