Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b2
Issue ID
592635
Regression
No
It is impossible to create prefab via drag and drop from hierarchy to project tab between other prefabs
To reproduce:
1) Open the project that I have attached and load scene '1'
2) Make sure that project tab is set to 'One column layout'
3) Drag 'Parent3' game object from Hierarchy to project tab between 'Parent1' and 'Parent2' prefabs to make a new prefab (check user video for more detailed instructions).
4) Notice that you cannot create a new prefab, it only replaces the one that is above. It is expected that you create a new prefab when you drag and drop between 2 other prefabs.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment