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Installing and running editor under Wine or Crossover doesn't work
Running Unity under Wine isn't supported hence any bug related to that will not be fixed. http://wiki.unity3d.com/index.php/Running_... Read more
Nav Mesh Agent has corrupted scene display in Mecanim demo project
Steps to reproduce:1. Download Mecanim Example project from the Asset Store https://www.assetstore.unity3d.com/#/content/53282. Open... Read more
Sprites do not function correctly when game is built
To reproduce:1. Open attached project2. Build and runExpected result: Everything looks the same way as in play mode (in editor)Actua... Read more
User defined shortcuts can be called when renaming an asset
To reproduce:1. Open attached project2. Make sure that the "test" script is active in the editor3. Select the camera and try renamin... Read more
Creating or deleting a script when Editor is in play mode animating publ...
Steps to reproduce:1. Create a project which has some script variable animated through Animation2. Enter play mode3. Create a new C#... Read more
Editor stalls for a while before closing
Editor stalls for a while before closing To reproduce:- Make sure that internet is disconnected- Open a project like AngryBots or Bo... Read more
Animated script variables don't work properly when same script used mult...
Steps to reproduce:1. Create a project which uses Mecanim and Legacy animation system to animate public variables of scripts2. Build... Read more
Drop down icon is misleading
Drop down icon is ‘misleading’. When I select the Audio Mixer asset in Project Browser (without any other channels apart from the Ma... Read more
"Eye Icon" is very detailed and has a different style
"Eye Icon" is very detailed and as a user it is hard to grasp the full details from a distance. As a user I also interpret the eye i... Read more
User can not delete Views and Snapshots
As a user I was expecting to be able to delete by right-clicking on the individual Views and Snapshots. Afterwards I found out that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc