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1
votes
Fixed

[Editor, Graphics] The particle system doesn't supply the actual particl...

Shuriken

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Feb 13, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Open scene3. Select particlesystem in the hierarchyExpected result:The particle size should ... Read more

0
votes
Fixed

Changing font size in Import settings causes text to be rendered as a wh...

UI

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Jan 28, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open the attached project (There is text attached to canvas using font from the assets folder)2. Click on the font f... Read more

0
votes
Fixed

Profiler.logFile doesn't work on Win Store Apps

Windows Store Apps

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Jan 24, 2014

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Version/s: 4.3.3f1

When using "Profiler.logFile" variable in Win Store Apps, development console shows following message:"Writing failed because the fi... Read more

0
votes
Fixed

Application crashes after several screen lock-resume operations in devel...

WP8

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Feb 10, 2014

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Version/s: 4.3.4f1

Steps to reproduce:1. Create an empty project or open any other one2. Set the project to Development Build3. Deploy it to Windows Ph... Read more

2
votes
Fixed

When loading an asset bundle that contains a SpriteRenderer, the sorting...

2D

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Feb 12, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attach project2. Open Test scene3. Enter play modeExpected result: The prefab is instantiated and looks same wa... Read more

0
votes
Fixed

Sprite packer only packs the first slice of a sprite correctly

2D

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Select sprite "numbers"3. Make sure it is sliced in 4.6.0b24. Add a packing tag and pack the... Read more

0
votes
Fixed

a sprite breaks when entering play mode

2D

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Feb 13, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. enter play modeExpected result: A new sprite spawns and we have two identical spritesActual ... Read more

0
votes
By Design

Scaled and rotated object change geometry when parented by a scaled object

Assets Management

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Jan 28, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Open scene sc13. Select all gameobjects except "body" and attach them as children to "body" ... Read more

0
votes
Fixed

Large font sizes cause uGUI text display artifacts on game view

UI

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Feb 13, 2014

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Version/s: 4.6.0b2

To reproduce:1. Create a new project2. Add a uGUI text3. Change it's font size to a few thousand (1455 works for me) black text arti... Read more

0
votes
Won't Fix

[FBX] Importing an FBX file with more than 1 UV Map AND Vertex Map means...

Asset Import

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Jan 31, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open UVsVertex.zip (found in one of the responses from the user)2. Open VertexMaps+2UVs scene3. Observe the game obj... Read more