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[Oculus] Splash screen remains in first scene when VR mode disabled init...
1) Setup Oculus CV12) Ensure Oculus is the preferred and only SDK in the VR SDK list3) Click on the Main Camera object4) Note the VR... Read more
[GearVR] Changing RenderViewport Scale is delayed, not smooth
Upon changing the render viewport scale, the rescaling takes a frame longer than it should, causing a smaller viewport to be blitted... Read more
Some Dialogs Don't work well with High DPI settings on Windows
Steps to reproduce:1. create a New Project with any older version of Unity than 5.4.0f12. close the project3. go to Control Panel &g... Read more
Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...
Repro steps:1. Open "case_820593-Repro1" project2. Go to Assets/RPG/Audio/SFX3. Reimport .wav files4. Get FSBTool ERROR: Failed deco... Read more
[Android] [FrameDebugger] App crashes after switching events
Steps to reproduce: 1) Download attached project 'testDebugger.zip' and open in Unity.2) File >> Build Settings >> Check... Read more
GUI.Tooltip freezes when you press GUI.Button in custom editor window
Steps to reproduce (or just watch attached gif):1. Open my attached project "Case823142Tooltip".2. Open "123" scene.3. Enter play mo... Read more
Inspector window remains locked after configuring an avatar
The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more
RaycastAll does not work with Gear VR
Reproduction steps:1) Open user's attached project2) Make sure that "Virtual Reality Supported" is enabled3) Make sure your device's... Read more
[Anim] Importer: Animation Events do not activate “Apply” on new FBX fil...
The "Apply" button of the Importer no longer becomes enabled (clickable) when new Events are created for the first time. Read more
Profiler shows an entry called "unaccounted"
To reproduce:1. Open attached project2. Open the scene "Global" and play3. Select "new game"4. Click through the menus5. Press "begi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window