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Shadergraph draws white nodes on Windows/Vulkan
Shadergraph draws white nodes on Windows/Vulkan Repro Steps:1. Open the project with Unity >= 2019.3.0a2.2. Open the provided gra... Read more
[Vulkan][Metal] Voronoi and Simple Noise slightly different on Vulkan fr...
Unity Version: Version 2019.3.0a12 (856a59fec312)SRP Branch: 955e46e403 Steps to reproduce:1. Create two Universal projects, one for... Read more
Crash/Freeze when debugging a Dictionary which is null with JetBrains Rider
Reproduction steps:1. Open "space-gun.zip" project2. Open "RedesignTestScene" scene3. Open "DirectionUtils" script in Rider4. Debug ... Read more
Editor crashes with a dependency to JackAudio plugin in Unity 2019
Steps to repro:1. Try to open the project in "External Dependency Crash Regression.zip" -observe the crash Reproduced in: 2019.1.14f... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
[UWP] Player ignores key presses/releases while LeftAlt is pressed
Steps to reproduce:1. Download the attached project and open "SampleScene" scene2. Build a UWP player3. Open VS solution4. Build pro... Read more
[UWP][XR] Missing DLLs in VS solution Plugins\x86 directory
Steps to reproduce:1. Create a new project2. Enabled XR settings for UWP3. Install Window Mixed Reality package4. Build a UWP player... Read more
[Mac] VideoPlayer lags for a few frames after the first loop when Loop a...
How to reproduce:1. Open attached 'project-1174907.zip' project2. Enter Play mode3. Wait till the video loops for the first time and... Read more
Errors are thrown when trying to check Import Animation checkbox under I...
How to reproduce:1. Open attached project2. Select AnitTest100.fbx model in Project View3. Under Import Settings/Animation Tab fiddl... Read more
UV Rect properties for Raw Image are no longer exposed in the Animation ...
How to reproduce:1. Create a new Unity project2. Create a UI > Raw Image GameObject3. Open the Animation window and create an Ani... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"