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[VR] Editor crashes when entering the play mode if there is a Terrain in...
How to reproduce:1. Create a new project with HDRP template2. Go to Player Settings and enable VR support3. In the Hierarchy create ... Read more
Standalone builds result in black screen on launch when built using CL w...
How to reproduce:1. Open the attached project ("case_1175054-BatchModeTest.zip") using the EnvIronman VM (optional) (more informatio... Read more
Files tagged with DELETE in Package Import window aren't deleted when im...
To reproduce:1. Open attached project ("case_1174849-Project.zip")2. Import attached Custom Package ("old.unitypackage")3. Import at... Read more
[HDRP] PBR Sky active causes automatic exposure to flicker
Steps to reproduce:1. Open attached project2. Open SampleScene.unity3. Navigate around the scene view4. Observe that the view is fli... Read more
[VCS] Delete Empty Changesets button is missing if the Empty Changeset a...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. In P4V create a new empt... Read more
[iOS] Social.localUser.ID returns GameCenterUsersID instead of the new G...
Apple at WWDC 2019 announced that they will replace PlayerID with two new identifiers - TeamPlayerID and GamePlayerIDhttps://develop... Read more
[Old-Prefab System] Prefab child transform position gets an offset when ...
How to reproduce:1. Open the attached project ("case_1174963-PrefabBugTest") using the EnvIronman VM (optional) (more information in... Read more
[Linux] Editor sometimes crashes on exit in CentOS 7
[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more
[PostProcessingV2] Visible glitches on the screen when using Dynamic Res...
Steps to reproduce: 1) Download attached project and open in Unity2) Open SampleScene and press PlayObserve the glitches while scree... Read more
[Android] [PostProcesingV2]Some Mali GPUs renders mesh in black color
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run on a device3) Once the menu scene is loaded, pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled