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[Enlighten] Memory leak. UnityGPUTexture and UnityGPUTextureUpdater obje...
[Enlighten] Memory leak. UnityGPUTexture and UnityGPUTextureUpdater objects are being leaked. 1. What happenedWhen running the attac... Read more
[iOS][Metal] Artifacts are rendered before playing the video from URL
To reproduce:1. Open user's attached project2. Build it to iOS platform3. Launch on the device4. Notice that during first frames art... Read more
[XR] Daydream application fails to initialize and renders black on launch
How to reproduce:1. Open the attached user project2. Switch to Android platform3. Build and run Player on device Expected result: Da... Read more
Editor crashes on AddWebsocketHost on other instance to he same port
Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scrip... Read more
Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Click BugReport ... Read more
Albedo visualization shows nothing after batch baking scenes
Steps to repro: 1. Open attached project and 'Albedo' scene;2. Clear GI cache and baked data;3. Select QA>Lightmaps>Bake Build... Read more
Icons in the Project Broswer don't resize properly
Steps to reproduce : - create a few new assets in the Project Browser- use the slider to resize the icons and notice that some of th... Read more
When Android build platform is selected, editor unexpectedly attempts to...
To reproduce:1. Open attached project;2. Open Build Settings (Ctrl + Shift + B or File > Build Settings...);3. Select PC, Mac &am... Read more
Animator's transition doesn't change condition's type when Float/Int/Boo...
How to reproduce:1. Open attached project "Case_1008518-project".2. Open Scene1.3. Press on Cube and open Animator window.4. Create ... Read more
IEnumerable<T>.Contains(null) returns False when Array has a null object...
Steps to reproduce:1. Open attached “ContainsNull.zip” Unity project2. Open “Default” scene3. Enter Play mode4. Observe Console wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code