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[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce:1. Open user provided project2. Build and run3. Inspect camera movement jittering-- When ran in Fullscreen Window... Read more
[TextMeshPro] Crash on UI::CreateUIVertexStreamInternal when resizing ca...
How to reproduce:1. Open the "QATestScene.rar" project2. Open the "EditorTest" scene3. Press Play4. Right Click to enable mouse5. Ke... Read more
Crash on GetLastPathNameComponent while importing package
How to reproduce:1. Open the "Package Crash.zip" project2. If Unity didn't crash, close Unity Actual result: Unity crashes. Reproduc... Read more
Crash on BaseUnityConnectClient::PrepareConfigRequest when exiting Play ...
How to reproduce:1. Open the "PlayerLoop Crash.zip" project2. Press Play3. Exit Play mode4. Repeat steps 2-3 Actual result: Unity cr... Read more
Crash on Object_CUSTOM_GetName when changing scene if Script Execution O...
How to reproduce:1. Open the attached project2. Open the "Level_01" scene3. Open the Script Execution Order window4. Press Play5. Wa... Read more
SceneView.CameraMode.drawMode does not update the top left dropdown in t...
To reproduce:1. Open Scenes/SampleScene.unity and look at the cube2. Open the window in Window/SceneViewSwitch3. Focus the Scene Vie... Read more
[WebGL] Player continues to run after webgl-content is removed from DOM
Reproduction steps:1. Open the attached project.2. Build and run it for WebGL.3. Press the "remove webgl-content from document" butt... Read more
Instantiating a prefab in a scene with InstantiatePrefab does not set sc...
Reproduction steps:1. Download user's project and open in Unity2. Open scene "P1"3. Select "Obj1" in Hierarchy4. Press "Clone Right"... Read more
[PLM] Converged lightmap results are not cached
In Progressive Lightmapper, converged lightmaps with Auto mode enabled are not written to GI cache. Therefore all the lightmaps need... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps:1. Open the attached project "change-mode.zip";2. Go to the build settings and build the project for MacOS;3. Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window