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Everything in Launcher window is bigger resulting in buttons being cut off
To reproduce: 1. Open Unity 2018.2.0a6 Expected: input fields, buttons, text in Launcher are not bigger than in previous versions an... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one2. Build an empty scene for macOS standalone3. Launch the build4. Ma... Read more
Cloth flickers when used on a double-sided and textured plane
To reproduce:1. Open QA's attached project2. Play the scene3. Observe the flag Expected result: Cloth is simulated without shadows f... Read more
Null Ref exception on UnityEditor.Graphs.ParameterControllerView.AddPara...
Was working on setting up the Animator and I deleted a parameter. Afterwards, I keep getting this error and I can't add any more par... Read more
Editor logs show 'Performance Tracker' superfluous logging on Editor qui...
Steps to reproduce: 1. Start Unity2. Enable Asset Store webview and dock it3. Navigate to the Unity tab, locate quit and quit Notice... Read more
Undo of sprite dropped to hierarchy does not work
Fixed in: 2018.2.0a9 Read more
[Gradle] If you have '**' in mainTemplate.gradle the generated build.gra...
Steps to reproduce:1. Open user attached project2. Attempt to build Reproduced on: 2017.1.3p2, 2018.1.0b12, 2018.2.0a6Note: Not repr... Read more
Unity Panel position is reset when resizing it with script from Unity Tu...
How to reproduce:1. Open given Unity project2. Enter 'Main' scene3. Enter Play Mode4. Move panel around5. Press right-bottom box to ... Read more
DrawBuffers() error or FillQuadIndexBuffer crash when clicking and dragg...
To reproduce:1. Open any project and create a particle system2. In Scene view, click on particle system and press Simulate3. While s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed