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WebGL build times have regressed
Many informal observations of the WebGL build time, in particular the final linker step now take longer than when we first moved to ... Read more
“UnityException: Could not find the requested Platform Texture Settings”...
Steps to reproduce:1. Open the user’s project2. Navigate to AllIn1VfxToolkit → Demo & Assets → Textures → Trails3. Select any te... Read more
User gets errors in the console when enters longer tag title
How to reproduce: Open HUB; Create a new project; In the "Hierarchy" window add some object; Go to "Inspector" window and find "Tag"... Read more
[Universal RP] ProcessEvent method throws errors at material selection w...
How to reproduce:1. Open the user’s attached “URP Testing” project2. Select any material under “Assets → Test” folder in Project Bro... Read more
AudioClip's position change is inaccurate when using MP3 with variable b...
How to reproduce:1. Open the attached “Mp3PositionChangeIssue” project2. Enter Play Mode3. Click “Start Ok Mp3”4. Click “Start Broke... Read more
HasProperty misleadingly returns true when no "_ST"-named property exist...
How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more
“+” and “-” buttons can't be pressed because the text field of the first...
How to reproduce:1. Open the attached project2. In the Tile Palette window, open the “Default Brush” dropdown and select “GameObject... Read more
"Shading Mode” isn't set to “Shaded” when pressing a shortcut set for th...
How to reproduce:1. Open a new Unity project2. Open the “Unity → Shortcuts” window in the menu3. Set a shortcut for the “Scene View ... Read more
Keyboard InputActions stop working in another Scene when Gamepad is used...
How to reproduce: 1. Open the “TidalWaveTom.zip” project2. Plug the controller into the machine3. Enter Play mode4. Press “New Game”... Read more
Scripting Define Symbols list is overwritten on all platforms when chang...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings... > Player > Other Settings > Script C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS