Search Issue Tracker
Fixed
Unknown (hidden) 2021.3.X, 2022.1.X
Fixed in 2022.2.0a13
Votes
0
Found in
2021.3.10f1
2022.1.17f1
2022.2.0a12
Issue ID
UUM-15642
Regression
No
“+” and “-” buttons can't be pressed because the text field of the first array element is being focused in the Tile Palette window
How to reproduce:
1. Open the attached project
2. In the Tile Palette window, open the “Default Brush” dropdown and select “GameObject Brush”
3. Observe the “Element 0” and try to press the “” or “-” button
Expected result: Buttons can be pressed, and the text field is not getting focused
Actual result: Buttons can’t be pressed, and the text field is getting focused
Reproducible with: 2021.3.0f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0a12
Not reproducible with: 2022.2.0a13, 2022.2.0a19, 2022.2.0b8, 2023.1.0a11
Could not test with: 2020.3.40f1 (Errors after project downgrade)
Reproduced on: macOS 12.4 (Intel)
Notes:
- Orientation property is outside of “Element 0”
- When hovering the cursor on the “” or “-” buttons the “Add to the list” or “Remove selection from the list“ text appears, but when pressing buttons, the text field is being focused
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
Resolution Note (fix version 2022.2.0a13):
Fixed in: 2022.2.0a13